Clothing Styles
The Clothing Styles Sidebar
The Clothing Styles sidebar is the third topmost tab of the sidebar, which is available on the left side of the screen. From this tab you can change between the available brow, eye, nose, nose, mouth and face color templates.
In Mannequin Character Generator, a Clothing Style
is a combination of the chosen clothing templates including all of their color settings. Your character can have multiple clothing styles in a single file. This section will allow you to manage those clothing styles easily.
A newly created character will only have Default
clothing style initially. Use the right-pointing triangle on the right side of the clothing style name to switch between all of the available clothing styles. From the drop-down menu that opens, you can also choose to add a new clothing style, rename the current clothing style, delete the current clothing style or manage all of the existing clothing styles using a more granular interface.
Saving and loading clothing styles are done through .mqnc
file. Loading an clothing style from a .mqnc
file will overwrite your currently active clothing style with the data obtained from the .mqnc
file. If you want to load an clothing style from file without overwriting your currently active clothing style, then you can click Manage Clothing Styles...
on the drop-down menu.
Manage Clothing Styles
From the Manage Clothing Styles
window, you can do various things, such as:
- Importing clothing styles from external file.
- Exporting clothing styles to external file.
- Sorting all clothing styles by name, whether ascending or descending.
- Delete single or multiple clothing styles.
- Manually adjust their order by moving up, moving down, moving to top or to bottom.
Clicking an expression will select it, and clicking again will deselect it. When multiple clothing styles are selected, using the export function will save all of those selected clothing styles into a single file. Clothing Styles imported from external file through this window will appear as new entries, rather than overwriting existing ones.
Adding Clothing Templates
To add a clothing template for the current clothing style, click the Add Item
button. The library window will appear, showing all of the available clothing templates for the currently active body template used by your character.
Clothing templates are divided into five categories: Tops
, Skirts/Pants
, Outerwears
, Footwear
and Accessories
. Every clothing templates has a definite layer IDs, which are indicated by the number 0-3
beside their name. Clothing templates with higher layer ID will be placed over the one with lower ID. For example, Leggings 1
will be worn underneath Sport Shorts 2
. This means that you can have multiple items from the same category equipped at the same time as long as they have different layer IDs.
Adding a clothing template while another with the same category and layer ID is already equipped will replace the one which is already equipped, except for accessories which has another identification in their template filename. For example, multiple earrings/ear piercings can be used in the same time, even though all of them have identical layer IDs.
After you've added a clothing template into the current clothing style, the correspoding clothing template configuration interface will appear in the clothing sidebar.
Removing Clothing Templates
To remove a clothing template from the currently active clothing style, click Remove
on its corresponding section in the clothing sidebar. To remove all clothing templates from the currently active clothing style, click the Remove All
button near the top of the clothing sidebar.
Adjusting Colors of Clothing Templates
A clothing template can have more than one color groups, depending on the template configuration. You can see which color group ID changes what element in the clothing by looking at the corresponding thumbnails.
To change any of the color parameters available, you can input a hexadecimal color code in the corresponding input field or access the color picker by clicking the right pointing triangle at the right side of the input field. You can also enable Use Advanced Colors
to change base, highlight, shadow, backlight and stroke color individually.
If you are using Use Advanced Colors
a lot, then you might want an easier way to copy-paste the highlight, base, shadow, backlight and stroke color all at once. To do this, use the Copy and Paste advanced color buttons which is available on the right side of each clothing color group label.